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 Wes [Pokémon Coliseum]

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GekkoEF
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PostSubject: Re: Wes [Pokémon Coliseum]   Fri Jul 15, 2011 1:49 am

I like it...
I added two more, vote.
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Cipher Admin CF
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PostSubject: Re: Wes [Pokémon Coliseum]   Fri Jul 15, 2011 1:50 am

1 looks incredibly painful, 2 and 3 are blurry.

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PostSubject: Re: Wes [Pokémon Coliseum]   Fri Jul 15, 2011 2:25 am

Which two Look weird

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GekkoEF
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PostSubject: Re: Wes [Pokémon Coliseum]   Fri Jul 15, 2011 2:33 am

Update, and you can delete the poll (I don't have power in this area).

And how's this look
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L-rM
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PostSubject: Re: Wes [Pokémon Coliseum]   Fri Jul 15, 2011 10:11 am

Just animate everything by .1
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PostSubject: Re: Wes [Pokémon Coliseum]   Fri Jul 15, 2011 10:15 am

Looks okay for a start, but I think the bike is supposed to move rather than the trainer.

Also, if you can model the Biking sprites after his hover-bike, I will love you forever.

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PostSubject: Re: Wes [Pokémon Coliseum]   Fri Jul 15, 2011 10:24 am

The trainer moves, bike doesn't.
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PostSubject: Re: Wes [Pokémon Coliseum]   Fri Jul 15, 2011 2:09 pm

L-rM wrote:
Just animate everything by .1
Animate everything by 1 o'clock?
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GekkoEF
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PostSubject: Re: Wes [Pokémon Coliseum]   Fri Jul 15, 2011 2:37 pm

Update
Update x2
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L-rM
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PostSubject: Re: Wes [Pokémon Coliseum]   Fri Jul 15, 2011 3:45 pm

.1 as in 1/10 of a second.
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GekkoEF
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PostSubject: Re: Wes [Pokémon Coliseum]   Fri Jul 15, 2011 4:04 pm

Even the walk?
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L-rM
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PostSubject: Re: Wes [Pokémon Coliseum]   Fri Jul 15, 2011 4:18 pm

Yeah. It looks smoother, and we can adjust how fast you move in coding.
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GekkoEF
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PostSubject: Re: Wes [Pokémon Coliseum]   Fri Jul 15, 2011 4:25 pm

And how's the bike animation?
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GekkoEF
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PostSubject: Re: Wes [Pokémon Coliseum]   Fri Jul 15, 2011 4:45 pm

Okay fixed, and I'm going to need help with this.

I've said this on the EF before, but it's causing problems again.

Every time I copy a image with Pixen it slightly changes the colors, so every time I animate the colors change slightly.


Can you see the difference?

So all I'll need you to do is recolor them with these colors
http://i39.tinypic.com/wk2pgo.png

Please help, I just want this to get done.
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PostSubject: Re: Wes [Pokémon Coliseum]   Fri Jul 15, 2011 4:49 pm

I'll help if you just give me the time of each animation

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PostSubject: Re: Wes [Pokémon Coliseum]   Fri Jul 15, 2011 5:04 pm

Sure thing, thank you very much!
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PostSubject: Re: Wes [Pokémon Coliseum]   Sat Jul 16, 2011 10:22 pm

Um you still haven't given me the times

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PostSubject: Re: Wes [Pokémon Coliseum]   Sat Jul 16, 2011 10:51 pm

L-rM wrote:
.1 as in 1/10 of a second.
L-rM wrote:
Just animate everything by .1

I just winging it here, but I think it's supposed to be .1
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PostSubject: Re: Wes [Pokémon Coliseum]   Fri Aug 12, 2011 10:18 pm

Wes is badass.After this can you do the other guy...the one from XD Gale of darkness?
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PostSubject: Re: Wes [Pokémon Coliseum]   Sat Aug 13, 2011 11:57 am

Gym Leader Sazh wrote:
Wes is badass.After this can you do the other guy...the one from XD Gale of darkness?
You mean Michael? I would like to see him too.

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PostSubject: Re: Wes [Pokémon Coliseum]   Wed Sep 14, 2011 1:28 am

No, next is the PKMN Snap guy, I'm doing both he's expansion and I'll try to do he's in game easter egg.
Once he's done I'm making the dude from the Lucario movie, then most likely Ash.
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PostSubject: Re: Wes [Pokémon Coliseum]   Wed Sep 14, 2011 3:54 pm

Oh yeah moonlight I'm almost done sorry it took so long

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PostSubject: Re: Wes [Pokémon Coliseum]   Wed Sep 14, 2011 4:45 pm

It's okay, I was gone also so I should apologize too.
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PostSubject: Re: Wes [Pokémon Coliseum]   Wed Sep 14, 2011 5:18 pm

Meh, Good to have you Back, Moon. Does this mean Wes Will be Finished Soon?

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GekkoEF
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PostSubject: Re: Wes [Pokémon Coliseum]   Wed Sep 14, 2011 5:28 pm

Probably, except to see a update by sunday.
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