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Trainer Lucas
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PostSubject: Spriting Contests and challenges   Fri Dec 16, 2011 10:00 pm

Okay, Krazeh said that I do not know how to Edit. I believe I do, however, I'll allow him to Prove it. This is to decide who is Better. We'll post the Sprites later.

Btw, Krazeh, you must post the Before Sprite. The one you Edited off of.


Mine: (Oompa Loompa)


--------

Krazeh's: (Pepsiman)

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TehKrazeh1 Of Snow'n'Tree
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PostSubject: Re: Spriting Contests and challenges   Fri Dec 16, 2011 10:10 pm

I didn't choose that sprite. I disapprove.

I didn't even approve of this contest. I disapprove.
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Trainer Lucas
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PostSubject: Re: Spriting Contests and challenges   Fri Dec 16, 2011 10:15 pm

I don't care. You challenged me , I accepted.

I'll take the Oompa loompa.

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TehKrazeh1 Of Snow'n'Tree
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PostSubject: Re: Spriting Contests and challenges   Fri Dec 16, 2011 10:16 pm

I DIDN'T CHALLENGE YOU.

YOU CHALLENGED ME.

I just said that I didn't think that you can edit, whereas I can sort of edit.
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PostSubject: Re: Spriting Contests and challenges   Fri Dec 16, 2011 10:17 pm

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PostSubject: Re: Spriting Contests and challenges   Fri Dec 16, 2011 10:19 pm

You said I can't. I'm saying, Beat me in a contest,

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PostSubject: Re: Spriting Contests and challenges   Sat Dec 17, 2011 10:02 am

Ugh, great, now I need to destroy you in a contest. I should show you my progress so far so that you could change your mind.



Still wanna do this?
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PostSubject: Re: Spriting Contests and challenges   Sat Dec 17, 2011 10:44 am

Actually, I would, 'cause my Oompa Loompa is coming along fine.

But, I'd like to apologize. I think we both lost our Cool, and We're better than that. What do you say, Let's bury the hatchet?

(Oh, Btw, we can still do the contest, just PM it to Herp when you finish.)

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PostSubject: Re: Spriting Contests and challenges   Sat Dec 17, 2011 11:27 am

Trainer Lucas wrote:
Actually, I would, 'cause my Oompa Loompa is coming along fine.

But, I'd like to apologize. I think we both lost our Cool, and We're better than that. What do you say, Let's bury the hatchet?

(Oh, Btw, we can still do the contest, just PM it to Herp when you finish.)

Actually, you lost your cool, I was just here telling you to chill :D.
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PostSubject: Re: Spriting Contests and challenges   Sat Dec 17, 2011 12:34 pm

Lol'd. Seriously though, Truce?

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PostSubject: Re: Spriting Contests and challenges   Sat Dec 17, 2011 12:41 pm

Sure, why not? Still gonna destroy in in the edit contest for your constant bitching challenging though Very Happy.
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PostSubject: Re: Spriting Contests and challenges   Sat Dec 17, 2011 12:42 pm

*Sigh*

Do I need to enter it for both of you to shut up?

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PostSubject: Re: Spriting Contests and challenges   Sat Dec 17, 2011 12:47 pm

Kiddragon wrote:
*Sigh*

Do I need to enter it for both of you to shut up?

Nope, you can't. The Doc kept bitching about challenging me to some edit contest, so I was all like, "whatever..."

It's just the two of us. BUT, I do have a challenge for you.

Change this stick that I made in 10 seconds:

To this:
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PostSubject: Re: Spriting Contests and challenges   Sat Dec 17, 2011 12:55 pm

If I have spare time between some of the devs tests, I'll maybe try.

But this is piece of cake.

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PostSubject: Re: Spriting Contests and challenges   Sat Dec 17, 2011 12:57 pm

Not surprised to hear that from the one who taught me to sprite.

Anyways, enter this for Pepsiman.

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PostSubject: Re: Spriting Contests and challenges   Sat Dec 17, 2011 1:01 pm

You want a challenge?

BTW, even if my challenge look hard, it's piece of cake next to the Devs tests...

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PostSubject: Re: Spriting Contests and challenges   Sat Dec 17, 2011 1:02 pm

Kiddragon wrote:
You want a challenge?

BTW, even if my challenge look hard, it's piece of cake next to the Devs tests...

It actually isn't even hard to custom.

Anyways, yeah, the challenge I want.
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PostSubject: Re: Spriting Contests and challenges   Sat Dec 17, 2011 1:18 pm

Alright, here is the test :

Do a sprite of Chunky Kong, from Donkey Kong 64, using Damian's style he used for Dk.
It must be size-accurate and have as much details as possible.

Oh, and FYI, there is the dreaded dev test :

Test 1: Sprite at least three motions for the Sothe sprite I have in my gallery, one of them being run.

Test 2: Custom sprite a base and idle for Andy from Advance Wars. Try to be as accurate as possible. You can do JUS, but as SSF2 is veering away from JUS and going into custom-JUS hybrid style, it'd be nicer if you can use JUS as a size and stylistic reference but still custom it.

Test 3: Custom sprite any well-known character who's sheet does not exist, including at least two attacks, one with custom effects, an idle and any of the miscellaneous animations (like H.O. carry/throw or home run bat)

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PostSubject: Re: Spriting Contests and challenges   Sat Dec 17, 2011 1:20 pm

Oooh Oooh, That's it I wanna join all of this hectic crap. Awesome Face
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PostSubject: Re: Spriting Contests and challenges   Sat Dec 17, 2011 1:21 pm

Kiddragon wrote:
Alright, here is the test :

Do a sprite of Chunky Kong, from Donkey Kong 64, using Damian's style he used for Dk.
It must be size-accurate and have as much details as possible.

Oh, and FYI, there is the dreaded dev test :

Test 1: Sprite at least three motions for the Sothe sprite I have in my gallery, one of them being run.

Test 2: Custom sprite a base and idle for Andy from Advance Wars. Try to be as accurate as possible. You can do JUS, but as SSF2 is veering away from JUS and going into custom-JUS hybrid style, it'd be nicer if you can use JUS as a size and stylistic reference but still custom it.

Test 3: Custom sprite any well-known character who's sheet does not exist, including at least two attacks, one with custom effects, an idle and any of the miscellaneous animations (like H.O. carry/throw or home run bat)

Okay, devs are godly spriters for this. I'm TOTALLY doing this.

Just fora preview:

I'm doing Videl for 3.
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PostSubject: Re: Spriting Contests and challenges   Sat Dec 17, 2011 1:25 pm

Wait, those tests are crazy things.

Especially the first.
The sprite is nice, but hard to work with without excellent knowledge of shading.

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PostSubject: Re: Spriting Contests and challenges   Sat Dec 17, 2011 1:26 pm

Kiddragon wrote:
Wait, those tests are crazy things.

Especially the first.
The sprite is nice, but hard to work with without excellent knowledge of shading.

Okay, these are dev tests for SSF2 right?

Send me the tests in a PM, and explain them.
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PostSubject: Re: Spriting Contests and challenges   Sat Dec 17, 2011 1:27 pm

Me too, I'm bored.

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PostSubject: Re: Spriting Contests and challenges   Sat Dec 17, 2011 1:54 pm

Yes, those three things are the dev tests.

However, You need both incredible skills and high knowledge of what you're doing.

Try this first, please :

Do a sprite of Chunky Kong, from Donkey Kong 64, using Damian's style he used for Dk.
It must be size-accurate and have as much details as possible.

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PostSubject: Re: Spriting Contests and challenges   Sat Dec 17, 2011 1:56 pm

Hmmm, I am not familiar with his style of Donkey Kong.

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